1. There is no doubt that the novel works best without too
      many gaming elements such as Techs, items, redundant small battles, HP/MP and
      the like.  Are there any particular items,
      Techs, weapons, monsters, etc. that you feel  should be a part of
      the novel? 
     
    
      
     
   
  
    
      2. In the writing of a novel, the idea of keeping a
      "silent Crono" is almost unthinkable.  How
      do you feel about added dialogue and involvement for Crono? 
     
    
      
     
   
  
    
      3. The game sticks firmly to the premise of using no more
      than 3 characters at one time throughout the game.  I have deemed
      this to be little more than a game element that was used to simplify Chrono
      Trigger as a game .   If a
      reasonable method of incorporating it can be devised, do you feel that the
      story of  Chrono Trigger could be enhanced by eliminating the strict
      3-character rule?   (Note: In answering, don't worry about its
      relevance to The End of Time.)  
  
    
       
     
   
  
    
      4. If you are a longtime fan of the game, then you have
      probably seen the image/poster depicting Crono, Lucca, and Frog engaging
      Magus in battle on top  of his castle instead of in the dark hall
      that we see in the game.  You can view this image here . 
      In situations where scenes in the game seem to
      contradict the scenes depicted in  Chrono Trigger artwork, should
      the novel stay true to the game or to the artwork?   
  
    
      
        <Please select
        one> 
        Stay true to the game! 
        Stay
        true to the artwork, which is the REAL scene! 
        It doesn't matter to me. 
       
     
   
  
    
      5. Chrono Trigger  was released in the US in
      1995.  Within its storyline, the Apocalypse is said to occur in 1999
      on the Day of Lavos.  We are now in the year 2003, and the novel's
      release year is indefinite.  The technology depicted for the year
      1999 in the game is far more advanced, including domes around towns, than
      our real-life 1999 was.  What are your
      thoughts about this?  Do you feel that placing the Apocalypse in a
      year that has already passed would take away from the story?  Should
      the year 1999 be changed to something later in the future? 
     
    
      
     
   
  
    
      6. Chrono Trigger 's story offers constant
      opportunities to add extra scenes, dialogue, and character interactions
      that can be used to enrich and enhance (not  change) the story told
      in the novel.  Do you agree that such
      additions would be beneficial, if not essential, to the novelization of  Chrono
      Trigger?   
  
    
      
        <Please select
        one> 
        Yes, additions
        like these are beneficial. 
        Yes, but
        I'm not comfortable with extra scenes. 
        I'll like it
        either way--doesn't matter. 
        No, there should be no
        additions. 
        See my comments at the
        end... 
       
     
   
  
    
      7. The Japanese release of Chrono Trigger  gives
      different names for many of the characters and settings than our US
      version does.  A message post at GameFAQs gives a full
      list  of them.  Some characters, like Crono's mom, actually had
      names in the Japanese release.  Others, like Crono, had variations in
      spelling.  Still yet, other names were completely different.  What
      are your thoughts about this when thinking of how this should be dealt
      with in the writing of a novel?   
  
    
      
     
   
  
    
      8. The game gives players the opportunity to win the Crono
      clone in the Millennial Fair's Tent of Horrors throughout the game. 
      There are basically two fitting times in the story for this to take place:
      During the fair, while Crono is alive and running around with Marle, or
      after Crono has been killed.  Think about
      this and tell me what time you feel would be best for this to occur in the
      novel? 
  
    
      
 
   
  
    
      9. Many areas of the game (i.e. Guardia Castle, Terra
      Cave, Enhasa, Kajar, Zeal Palace, etc.) involve speaking with the various
      individuals scattered about the structure.  In the game, this is
      crucial to gathering clues about what's ahead, but, in the novel, it may
      seem a bit strange for these people to suddenly blurt out clues about
      their homelands.  
      a.)  What thoughts do
      you have about how locals should communicate with Crono and his cohorts? 
       b.)  Would
      it be better for clues gained in the game through such dialogue to be
      obtained in a different way in the novel? 
       c.)  How
      important do you believe it is to include  ALL of the extra
      character dialogue?   
 
    
       a.) 
      
b.) 
        <Please select
        one> 
        No--Don't
        change this element of the story. 
        No--But
        it may be good to rework some of the dialogue. 
        Yes
        and No--They should figure out more on their own but some from the
        locals. 
        Doesn't matter to me/No
        opinion 
        Yes--MORE
        clues should come from their own discoveries, but some from locals. 
        Yes--It
        doesn't make sense for the locals to spout off clues. 
        See comments below 
        
      
c.) 
        <Please select
        one> 
        Very
        important--Don't leave anything out. 
        Important--Some
        things should be changed around. 
        Neutral--It'll
        work with or without it. 
        Unimportant--Most
        extra dialogue is irrelevant to the story. 
        Very
        unimportant--Extra character dialogue isn't relevant at all. 
        See comments below 
        
 
   
  
    
      10. In a few parts of the story, it may make sense to allow secondary
      characters to take on temporary active roles (Ian and Jonas of Chapter 4
      of the Demo Chapters are perfect examples).  How
      do you feel about allowing secondary characters to have such roles?    
    
       
   
  
    
      11. Like all RPGs, Chrono Trigger  incorporates lots of bosses into
      the storyline.  Many of these bosses, such as Nizbel 2, the Black
      Tyrano, Giga Gaia, Golem Boss, Rust Tyrano, and a few others may seem a
      bit extreme or unimportant to the plotline.  Do
      you think that boss monsters such as these should or should not be
      included in the novel and why?    
    
       
   
  
    
      12. Near the start of Magus's Castle, Ozzie tells Crono, Frog, and the
      others that they'll have to defeat all 100 of the beasts in the castle to
      get to Magus, as well as Slash and Flea.  In the game, this means
      lots of fighting action for the player, but, for the novel, this means
      lots of battles that could, if not handled properly, distract from the
      main flow of the story.  What do you think
      about the 100 beast obstacle of Magus's Castle?    
    
      
        <Please select
        one> 
        100
        is too many and would distract too heavily from the flow. 
        100
        is a perfect amount and should remain unchanged. 
        100
        isn't enough--A slightly higher amount, like 150 to 200 would be better. 
        The
        castle would have way more than 100--more like 200-300! 
        100
        isn't enough--Let's up the action to 500; more like Lord of the Rings. 
        Lord
        of Rings style action is the way for CT--Let's go for more like
        750-1000! 
        See comments below 
        
   
  
    
      13. Spekkio, the "Master of War," can take on one of 6 different
      forms in the game based on your characters' strength. 
      a.)  Should this same
      premise exist in the novel? 
       b.)  What
      do you believe is Spekkio's TRUE form?    
    
      a.)  
      b.) 
        <Please select
        one> 
        T'pole (Small frog) 
        Kilwala 
        Goblin 
        Omnicrone 
        Masa/Mune 
        Pink Nu 
        See comments below 
        
 
   
  
    
      14. The game allows the player the option to find special rocks of
      different colors late in the game so that special Triple Tech attacks can
      be harnessed without Crono.  For the novel,
      is it worth finding this rocks to obtain these special skills?    
    
       
   
  
    
      15. If it is possible for more than 3 characters to be involved throughout
      the story, it may be necessary to exclude at least one character from the
      action.  Assuming that all characters have
      joined the party, what 3 characters (in order of preference), would you
      prefer to see excluded if necessary?    
    
      First Choice 
       a.) 
        <Please select
        one> 
        Crono 
        Marle 
        Lucca 
        Frog 
        Robo 
        Ayla 
        Magus 
        
      Second Choice  
      b.) 
        <Please select
        one> 
        Crono 
        Marle 
        Lucca 
        Frog 
        Robo 
        Ayla 
        Magus 
       
      Third Choice  
      c.) 
        <Please select
        one> 
        Crono 
        Marle 
        Lucca 
        Frog 
        Robo 
        Ayla 
        Magus 
       
 
   
  
    
      16. You may be familiar with the sequel to Chrono Trigger , called Chrono
      Cross .  If you have played this game and
      can think of any, what ways could a  Chrono Trigger novel tie in
      hints to the story of  Chrono Cross?   
    
       
   
  
    
      17. Later in the story, after Marle's pendant is reactivated, the team
      gains the power to open the mysterious crested doors and black boxes
      scattered throughout time.  Most of these hide precious elemental
      items that can aide the characters through their adventure, at least in
      the game.  What are your thoughts about
      noting each of these boxes/doors and coming back to open them later? 
      Does it distract too much from the story, or should it fit right in? 
      Is it worth obtaining these items in the novel?    
    
       
   
  
    
      18. At the North Cape, after Crono is killed, the characters meet Magus
      for the second time.  Here, Frog is given his best chance for
      revenge.  When Frog is faced with this
      choice in the novel, should he choose to let Magus live or to have his
      revenge?    
    
       
   
  
    
      19. Based on Frog's decision on Magus's fate in the game , Frog will
      either be released from his spell and turn back into his human form, or
      he'll remain a frog at the end of the game.  At
      the end of the novel, should Frog remain in his cursed form, or should he
      be returned to his human form?    
    
       
   
  
    
      20. Chrono Trigger  is a massive and complex story with many twists
      and turns.  There are lots of things that happen in the game that
      should or shouldn't necessarily happen in a novel.  Is
      there anything that you can think of that should left out of the novel?    
    
       
   
  
    
      21. In the game, the characters have a few options for getting to
      Lavos.  Which option do you feel is best for
      the characters to meet their fate in the novel?    
    
      
        <Please select
        one> 
        Fight
        through the Black Omen to get to Lavos directly 
        Enter
        from the bucket and fight through, starting with the shell. 
        Crash
        the Epoch into the shell, destroying the Epoch 
        Enter
        from the Telepod and fight starting with the shell 
        
   
  
    
      22. Please add any additional comments, etc. you may have regarding this
      novel here...